Dead simple way to have audio playback functionality in the JS application.
Check out the Demo App
Check the Documentation
# npm
npm install rxjs-audio --save
# yarn
yarn install rxjs-audio
				
					Before using, you need to create an object of the Stream class. You'll need to pick a class depening on your use-case:
AudioStream is the base-class similar to the html5 audio element where you can load a track. PlaylistAudioStream is like the name says more suitable for playing playlists, in the options you'll be able to add an array of tracksimport { AudioStream } from 'rxjs-audio';
...
// For single track streams
const audioStream = new AudioStream();
// For playlists
const audioStream = new PlaylistAudioStream();
				
					Starting or loading a single track
const audioStream = new AudioStream({
    // Optional
    autoPlay: true, // Start playing the track as soon as it loads
});
audioStream.loadTrack('https://ia801609.us.archive.org/16/items/nusratcollection_20170414_0953/Man%20Atkiya%20Beparwah%20De%20Naal%20Nusrat%20Fateh%20Ali%20Khan.mp3')
				
					const tracks: string[] = [
    'https://ia801504.us.archive.org/3/items/EdSheeranPerfectOfficialMusicVideoListenVid.com/Ed_Sheeran_-_Perfect_Official_Music_Video%5BListenVid.com%5D.mp3',
    'https://ia801609.us.archive.org/16/items/nusratcollection_20170414_0953/Man%20Atkiya%20Beparwah%20De%20Naal%20Nusrat%20Fateh%20Ali%20Khan.mp3',
    'https://ia801503.us.archive.org/15/items/TheBeatlesPennyLane_201805/The%20Beatles%20-%20Penny%20Lane.mp3',
];
const audioStream = new PlaylistAudioStream(tracks, {
    // Optional
    autoPlay: true, // Start playing the track as soon as it loads
    // Optional
    initialTrack: 1; // Set the track you want to start playing first
    // Optional
    autoPlayNext: true, // Automatically start playing the next song when a track finishes
});
				
					rxjs-audio provides lots of playback features like play, pause, next, previous out of the box. Check documentation of AudioStream class for more detail.
To play the media. Run the following:
this.audio.play();
				
					To pause the media. Run the following:
this.audio.pause();
				
					To stop the media. Run the following:
this.audio.stop();
				
					To seekTo a position. Run the following:
this.audio.seekTo(20);
				
					To change the volume, use
this.audio.setVolume(0.5);
				
					next track (only for PlaylistAudioStream)To play the next track in list. Run the following:
this.audio.next();
// Optional: Not required when `autoPlay` is set to true
this.audio.play();
				Check the documentation at and demo application for more detail.
It's fairly easy to listen to audio media events like playing, ended. 
You just need to subscribe to the Observable return by AudioStream.events() method, as shown below:
this.audio.events()
.subscribe(event => {
    console.log(event);
});
				
					rxjs-audio also provides an Observable to listen to state changes. You can use it as shown below:
// Update State
this.audio.getState()
.subscribe(state => {
    this.state = state;
});
				The state:StreamState Object gives us folowing information:
{
    playing: boolean; // If media is currently playing or not.
    isFirstTrack: boolean; // (only for PlaylistAudioStream) If first track is playing or not.
    isLastTrack: boolean; // (only for PlaylistAudioStream) If last track is playing or not.
    trackInfo: StreamTrackInfo // Check the definition below
}
				And trackInfo:StreamTrackInfo provide us following information:
{
    currentTrack: number | undefined, // index of the current playing track
    duration: number | undefined, // duration of media
    currentTime: number | undefined // currentTime of media
}
				
					Following is a very simple example of Error Handing
this.audio.events()
.subscribe(event => {
    if(event.type === 'canplay') {
        this.error = false;
    }
    else if(event.type === 'error') {
        this.error = true;
    }
});
				
					Read the documentation at https://imsingh.github.io/rxjs-audio for more detail.
Licensed under MIT
Generated using TypeDoc